Tilt: Sports & Esports Booking Platform
About the project
Project Details
Tilt redefines sports & esports venue booking for India's 30M+ gaming community by tackling industry-wide frustrations. This project transformed fragmented discovery into a unified experience through:
User-Centric Foundation: 50+ surveys revealing 58% navigation pain and 86% real-time calendar demand
Competitor Insights: Audited GWSportsApp (outdated UI) and Battlefy (technical clutter)
Mission: Single-platform accessibility for casual players (80%), tournament organizers (30%), and social groups (24%)
Key Goal: Reduce booking friction while embedding WCAG 2.1 compliance for India's diverse users
Things I Did
As UI/UX designer and researcher for Team PixelParadox:
Owned End-to-End Research
→ Surveyed 50+ users to quantify pain points: 58% navigation issues, 78% filter demands
→ Defined persona (Aditya, esports enthusiast) and journey maps
→ Audited competitors (GWSportsApp, Battlefy) for accessibility gapsDesigned Core Features
→ Streamlined booking flow reducing steps by 58% (from 6+ to 2 taps)
→ Implemented real-time availability calendars (86% user demand)
→ Engineered edit-booking functionality for last-minute changesChampioned Accessibility
→ Built WCAG 2.1 AA-compliant UI: high-contrast mode, voice search, screen reader support
→ Optimized color system (#1B1B1B/#29d5e2) for colorblind users
→ Added hover states and dark mode based on user testingLed Iterative Testing
→ Refined "Book Now" CTA from turquoise to pink for 40% higher engagement
→ Simplified dashboards post-feedback on clutter (68% complaint resolved)
→ Validated flows with target users (college esports players)

